We need help with completing the Munin Gallery. A lot of plugins don’t have their documentation in POD style format. And the Gallery needs more pics!
See the hints for plugin contributions for more details..
- Some thoughts about Tags
- Some thoughts about basic module API for plugins written in Perl, Python and Ruby
A dirty fetch is not desirable because some plugins (rightly) assume that
config is done first and then
fetch and updates the state file accordingly.
This should be accommodated since we can. Therefore the feature will be called
dirty config instead.
Today, for each plugin, on every run, munin-update first does
and then a
Some plugins do a lot of work to gather their numbers. Quite a few of these
need to do the same amount of work for the value fetching and printing
as for the
We could halve the execution time if
munin-update detects that
config $plugin produces .value and from that deducts that the
fetch $plugin is superfluous. If so the
fetch will not be executed
thus halving the total execution time. A
in would be called a
dirty config since it not only contains
config-time output. If the
config was not dirty a old fashioned
fetch must be executed.
So: Versions of
munin-update that understands a dirty config emits
cap dirtyconfig to the node, if the node understands the capability
it will set the environment variable
MUNIN_CAP_DIRTYCONFIG before executing plugins.
A plugin that understands
MUNIN_CAP_DIRTYCONFIG can simply do something
like (very pseudo code)
if ( is_dirtyconfig() ) then do_fetch(); endif;
at the end of the
to implement a
is_dirtyconfig - or similarly named - procedure
to let plugins test this easily.
Plugins that do dirty config to a master that does not understand it
should still work OK: old
munin-updates would do a good deal of
error logging during the
config, but since they do not understand
the point of all this config in the
fetch they would also do
config and everything would work as before.
Plugins that want to be polite could check the masters capabilities
before executing a dirty
config as explained above.
After 2.0 has been published with this change in plugins would be simpler and combined with some other extensions it would greatly reduce the need for many plugin state files and such complexity. Should make plugin author lives much easier all together.